Tactical Law Enforcement Jiu-Jitsu LEVEL II

Tactical Law Enforcement Jiu-Jitsu

Jiu-Jitsu principles are based upon defending yourself or subduing a larger assailant utilizing leverage-based techniques while expending minimal amounts of energy. In terms of the use of force or self-defense, these skills can turn a potentially deadly encounter into a quickly resolved confrontation with lessened risks of injury and minimal aggression.

Traditional sport BJJ techniques can be a liability when the user fails to consider the adaptations that are necessary for use in a law enforcement setting.

LEVEL 2 ūü•čūü•č


Class Performance objectives:
Present a complete Jiu-Jitsu based ground fighting with striking and knife defenses focusing on all the ground fighting situations using level 2 techniques. 

  • Distance management
  • Clinch
  • Takedowns and defenses
  • Guillotine defenses
  • Bottom positions
  • Top Positions
  • Defensive striking
  • Intro to Weapon Retention¬†
  • Restraining Drills¬†
  • Practical Drills


Hours: 12 hours (2 days course)

Equipment: Mats room, PT uniform or athletic clothes, Duty Belt (flashlight, empty mags, cuffs, pen), rubber handgun (blue gun) or similar training pistol. Optional training knife, or similar.


    1. Safety check
    2. Full body mobility stretching
    3. No mechanical device should replace training
    4. The breathing rule (mindset)
    5. Your use of force policy
    6. Handcuffs stage and location (Mindset)
    7. Brazilian Jiu-Jitsu makes you look better on camera (mindset)
    8. Safe distance and stance would solve all our problems. WR for 3rd Suspect (mindset)
    9. (Stand up) Guard and how to move (Quick Review)
    10. (Stand up) Technical stand-up (Quick Review)
    11. The 1, 2, 3 before the technical stand-up, radio (Not punishment)
    12. Understanding the WR deadly force (Mindset policy)
    13. Don’t give your knife to the fight (Mindset)
    14. Mags for weapons and cuffs (violence of action to survive)
    15. (Clinch) Palm in Retain, frame, push and draw
    16. Warrior (mindset)
    17. (Clinch) Defensive (WR, Striking, stabbing) Striking vs Take down vs stay on your feet, how to walk and drive on your feet
    18. (Clinch) MT Knee ‚Äď head control
    19. (Takedown) Foot sweeps
    20. (Takedowns) single and double for law enforcement (single and with a partner)
    21. (Takedown) hip throws for LEO
    22. (Clinch) Elbows Gun grab, barrel strike, elbow, elbow, barrel strike, rack (BONUS TECHNIQUE)
    23. (Clinch take down) Combo drill (Drag, back, fall back take down)
    24. (Clinch take down) Combo drill (Drag, back, cross wrist control, back of knee push takedown)
    25. (Clinch) Combo drill (Drag, back, cross wrist control, draw)
    26. (Takedown) Straight Armbar for takedown vs retention
    27. (Stand up) street Guillotine vs front headlock (escapes on level 1)
    28. (Stand up) Choke from the back osoto
    29. (Stand up) Choke from the back seoe 
    30. (Stand up) Kimura (foot sweep and back take)
    31. Wrist manipulation vs wrist locks for restraining
    32. (Stand up) Wrist controls for restraining
    33. (Bottom Guard) Bottom Guard warm-up drills 1, 2, 3 distances and stages
    34. (Bottom Guard) Guard against a standing-up suspect (Distance control and when/how to stand up)
    35. (Bottom Guard) Guard against a standing-up suspect (Distance control and Draw)
    36. (Bottom Guard) One-leg LEO sweep 
    37. (Bottom Guard) D. Ankle sweep
    38. (Bottom Guard) Tripod 1 
    39. (Bottom Guard) Tripod 2 
    40. (Bottom Guard) Closed guard and LEO modified S. Sweep/B. Sweep and WR (BONUS TECHNIQUE)
    41. (Bottom Guard) the kimura game on weapon retention (Optional adv OMO for retention)
    42. (Bottom SC) to G recovery
    43. (Top Side Control) How to SC from the top for retention and disarming (under arm and leg opening the arm, knee on the arm control)
    44. (Top Side Control) Modified 100k (Left vs right for retention)
    45. (Top Side Control) Modified 100k to mount (Disarming focus)
    46. (Top NS) hip bone retention to kimura disarming and restraining
    47. (Mount) top control vs SC for cops (Advantages and disadvantages)
    48. (Mount) Armlock mount weapon retention and restraining
    49. (Mount) Back take restraining
    50. (Bottom 1/2) LEO positioning to the back
    51. (Bottom 1/2) LEO positioning to sweep
    52. (Mount Escape), weapon retention to 1/2 (disarm and protection controls) (Bonus Optional)
    53. (Mount Escape) wrist pull against hip to half X, kick vs push kick vs draw (Bonus Optional)
    54. Guard on top pass vs get out and why (draw, multiple, retention, stab (Push the knee down vs strike to open and pass)
    55. D1 (Stand up) 2 cops kimura lock control
    56. D2 2nd officer B.U. Single vs Double
    57. D4 Guard Knife survive (review knee shield and biceps control vs wrist control)
    58. D4 Modified SC specific
    59. D5 (Knee starts fight for gun)
    60. D6 Wall fight for the gun (2 cops)